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Abdullah
Abdullah
Freelance - 3D Artist
Amman, Jordan

Skills

Environment DesignHard Surface ModelingHigh-poly ModelingLow-poly ModelingTexturingLighting3D ModelingColor ManagementArt DirectionProp ModelingProp DesignEnvironment ModelingPBR TexturingUV Mapping

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
SpeedTree
SpeedTree
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
xNormal
xNormal

Productions

    • Mobile Game
      Critical Strike (Live Service)
    • Year
      2019
    • Role
      Technical Environment Artist
    • Company
      Vertigo Games

Experience

  • Technical Environment Artist at Vertigo Games
    February 2018 - December 2024

    - Level Creation from idea to full implementation.

    - Shader creation to meet visual goals and performance guidelines.

    - Asset implementation.

    - Modular workflow creation and dynamic asset creation and guidelines.

    - Artist friendly tools and editors for streamlined workflows.

    - Weapon skin creation

  • Environment Artist at Maysalward
    Jordan
    September 2016 - February 2018

    - Level Creation and Implementation.

    - Performance Optimization.

    - UI Implementation.

  • Intern Environment Artist at Maysalward
    Jordan
    July 2016 - September 2016

    - Remodeled and retextured 6 existing levels.

    - Level Creation and Implementation.